<?xml version="1.0" encoding="utf-8"?>
<PDSFX xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
        xmlns ="urn:dsfx0">
  <VERSION>1</VERSION>

  <CONSTANT_BUFFER>
    <NAME>cbImage_2D</NAME>
  </CONSTANT_BUFFER>

  <SAMPLER>
    <NAME>imageTexture</NAME>
    <SAMPLER_TYPE>sampler2D</SAMPLER_TYPE>
    <SAMPLER_SECONDARY_TYPE>color</SAMPLER_SECONDARY_TYPE>
  </SAMPLER>

  <SAMPLER_STATE>
    <NAME>imageTextureSampler</NAME>
    <MIN_FILTER>Nearest</MIN_FILTER>
    <MAG_FILTER>Nearest</MAG_FILTER>
    <MIP_FILTER>None</MIP_FILTER>
    <WRAP_U>ClampToEdge</WRAP_U>
    <WRAP_V>ClampToEdge</WRAP_V>
  </SAMPLER_STATE>
  
  <TECHNIQUE>
    <NAME>Default</NAME>
    <PASS>
      <NAME>Default</NAME>           
      <LIGHTING>false</LIGHTING>
      <SAMPLER_ASSIGNMENT_LIST>
        <SAMPLER_ASSIGNMENT>
          <SAMPLER>imageTexture</SAMPLER>
          <STATES>imageTextureSampler</STATES>
        </SAMPLER_ASSIGNMENT>
      </SAMPLER_ASSIGNMENT_LIST>
      <STREAMS>
        <STREAM>
          <STAGES>Vertex_Fragment</STAGES>
          <VARYING>
            <NAME>vTexCoord0</NAME>
            <TYPE>float2</TYPE>
          </VARYING>
        </STREAM>
      </STREAMS>
      <VERTEX_STAGE>Image_2DVS</VERTEX_STAGE>
      <FRAGMENT_STAGE>Image_2DPS</FRAGMENT_STAGE>
    </PASS>
  </TECHNIQUE>

</PDSFX>
